Project Documentation

These notes move with each release.

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๐Ÿ“บ Brand Split

Brand Split

Turn a company into brands. Each brand is one weekly show with its own locker room. Travelling staff stay on the show. Talent with no brand are company free agents, and any brand can book them.

๐ŸŽš๏ธ Turn It On

Open Shows. Brand split lives there.

  • Tick at least two weekly shows. One show is a show. Two shows are brands.
  • Monthly shows and annual events stay unbranded until you say otherwise.
  • Fill the rosters with Manage rosters, next to the brand split button. Nobody gets auto-assigned.

Edit brands opens the same dialog. Untick one brand and only that brand's roster and inferred titles go back to the company. Legacy travelling-staff brand locks on that show clear too. Everyone else stays put.

Turn the split off and a confirmation lists what comes home: rosters, travelling staff locks, brand titles, and brand-exclusive annuals. The company is one roster again.

Old saves load with the split off.

Rosters

Manage rosters (on Shows, and on every branded Show Detail and the Development Show section) opens Brand rosters: one column per brand in its show color and logo, and the roster pool on the right.

  • Drag talent onto a brand column, or pick a target brand and click a wrestler in the pool. Drag a member back onto the pool to release them.
  • The pool shows free agents. Switch it to All talent to move someone straight from one brand to another.
  • Adding someone on a team asks whether to bring their team-mates. Adding a manager or client asks about the other side of that link.
  • Nothing changes until you Save. The footer lists every pending move and the date the lock ends. Undo steps back one move; closing with pending moves asks first.
  • Alliance talent stay shared. You cannot lock them to a brand.
  • The first assignment starts a six-month lock, counted in in-game time. You cannot hop them to another brand until that date. Locked talent show the date and stay put.
  • Letting someone go from the roster also starts that lock, so they cannot bounce the same week.
  • A brand-to-brand move unlocks a brand debut, the same as Switch brand on a wrestler's page.

Show Detail keeps a roster summary (count and portraits) for that brand.

Keyboard and Steam Deck

ActionKeyboardSteam Deck
Move aroundArrows (Right past the last brand enters the pool, Left comes back)D-pad (hold to repeat)
Send to the target brandEnterA
Send to brand 1-91-9n/a
Change the target brand[ / ]LB / RB
Release to free agencyDelete or XX
UndoCtrl+ZY
SaveCtrl+EnterMenu
Free agents / all talentn/aView
Jump to brands / pool searchB / / or Fn/a
CloseEscB

Travelling staff (refs, interviewers, commentators, ring announcers) are assigned on the show's Key Staff / travelling staff section, not on the brand roster.

When you sign someone and the split is on, the contract offer can send them to a brand or leave them a free agent. Signing to a brand starts the lock. A pre-deal does not assign them until they actually join.

๐Ÿ“’ Booking

A branded show's pool is:

  • That brand's roster
  • Company free agents
  • Alliance talent

Other brands stay off the sheet. Unbranded shows, and the split turned off, book the whole company the way they always have.

The booking editor shows a Free agents this week strip so you can see who is still up for grabs.

The autobooker uses that same pool. It will not pull someone locked to another brand.

Wrestlers under 30 condition get a fatigue warning with the current number, on branded shows and everywhere else. That line matches the roster "fatigued" mark. Match ratings still soften earlier, at 50.

๐Ÿ”€ Switching Brands

On a wrestler or manager profile, Switch brand opens cards for each brand plus a free-agent option. Confirming the move stamps a new lock date.

Switching a wrestler onto a brand unlocks a flavour-only Brand Debut special match on that show. Book it and the unlock is spent. No extra rating, no extra effects. Assigning someone from Show Detail or a contract does not unlock it. Switching to free agency clears it.

Titles

Brand titles are inferred from champions on the brand roster. Add a champion and that title locks to the brand. Remove the last champion of that title from the brand and the claim drops. Free-agent champions can still defend anywhere.

In the match wizard on a branded show, that brand's titles sit first with a Show Title badge.

Annual Events

With the split on, each annual event has a scope:

  • Company-wide (the default) books everyone
  • Brand books that brand's pool, plus free agents and alliance talent

Closing a brand, or ending the split, sends its annuals back to company-wide.

๐ŸŽจ Color

Wrestler names pick up the brand color. On Show Detail, override that color if the show color is wrong for the roster sheet. Clear the override to go back to the show color.

Branded Show Detail and the switch-brand cards sit on a dimmed, blurred show image. No logo means a plain fallback so the text stays readable.

๐ŸŒฑ Development Brands

A weekly show can be marked Development. Tick that show in the brand dialog and it becomes a development brand. It keeps the dev badge on the brand list, the brand cards, and Show Detail. Take the development mark off and it stays a normal brand. The office stops booking it for you.

Development roster

The development brand's roster is the talent locked to it. It gets its own column (tagged Dev brand) in Brand rosters, opened from Show Detail or from the Development screen: the Development Show section sits under Trainers and Scouts and above Recommended Young Talent. The same six-month lock applies.

No development show yet? That section offers Create development show. A weekly one joins the split as a brand when the split is already on. If the show is not a brand, the section points you to Shows.

The autobooker leans on that roster first, both for the overnight pre-book and the booking editor's Auto Book. It still respects injuries and fatigue, and it never pulls in talent locked to another brand.

Development titles have their own switch in title settings and their own block on the Titles screen. A development show can book them. A main-roster show hides them until you turn on Show development titles in the match wizard.

The brand's top office (GM, then head booker, then owner, the company office if the brand has nobody) handles a development champion who can't go:

  • An injury of 42 days or less keeps the belt. Longer than that vacates it.
  • A suspension of 21 days or less keeps the belt. Longer than that strips it.
  • Getting fired always vacates it.

You get an inbox note either way. A vacated belt is booked as a title match on the next development card.

Development weekly shows book themselves the day before they air. Title matches follow each title's defence gap (28 days unless you set another number). A development annual puts every available development title on the line, one match each. Wrestlers under 30 condition stay off the card when someone rested can work.

Pre-book on Show Detail locks a match or segment onto that card. Those items air. The office fills the empty minutes around them and will not use a wrestler who is already in a locked item. If someone in a locked item is hurt, suspended, or gone, that item comes off and the inbox says so. A locked title match counts as that title's defence for the week.